Your browser does not support JavaScript or its disabled!
Please turn it on, or be aware that some features on this website will not work correctly.
NEWS TICKER
30 Sep 2023 -
Dear Players, after today server save we have: Increased...

Dear Players, after today server save we have:

  • Increased loot rate of talons in Mahmoud Ahmadinejad and Demon,
  • Added new spawn of Mahmoud Ahmadinejad at Demonic Island,
  • Added talons to Fury loot,
  • Increased loot of Defiler, Plaguesmith, Blightwalker, Destroyer, Lost Soul and Dark Torturer.
28 Sep 2023 -
Dear Players, after today server save we have: Added...

Dear Players, after today server save we have:

  • Added additional depot at PACC area,
  • Added coloured loot for rope belt and horn,
  • Fixed problem with alana sio,
  • Fixed a problem with the visibility of received stats points for completing an achievement. Previously was required relog but now points are visible immediately,
  • Added missing protection PVP to might ring,
  • Removed speed decrease on war maps.
27 Sep 2023 -
Dear Players, after today server save we have: Increased...

Dear Players, after today server save we have:

  • Increased chance for get piece from mining and increased size of mine,
  • Increased chance for get rainbow trout and green perch from Mechanical Rod and Ruby Mechanical Rod,
  • Reduced requirements of rainbow trout and green perch in Willem The Beggar,
  • Changed loot of dark monsters from very-low grade monsters,
  • Added missing skills in characterlist,
  • Added information which gems stats have character on char market,
  • Decreased requirements of shadow soils to entry into Illusion Night Quest,
  • Reduced time of 1st dungeon from 3h to 2h. Reduced requirements of kill bosses at Chaos Keeper,
  • Added one more floor of depot at Dream Island.
24 Sep 2023 -
Dear Players, after today server save we have: Decreased...

Dear Players, after today server save we have:

  • Decreased cost of Common Stats Gem and Gem Pouch by 10PCS of boss herbs at Merlin,
  • Decreased cost of Improved Stats Gem by 4PCS of shadow soils at Captain Slayer,
  • Decreased max character stats points for Knights in Protection Elements PVE from 40 to 30,
  • Decreased damage of range attacks from medium/hard monsters group by 10% and increased this value into melee attacks,
  • Decreased cost of use character stats when applying points,
  • All of new stackable items like anchore, demonic essence has been coloured in loot channel,
  • Increased healing from strong manarune, evil manarune and mystic manapotion by around 15%,
  • Increased damage from 'exevo gran mas vis' and 'exevo gran mas pox' by around 10%,
  • Fixed problem with respawn stones at mining area,
  • Fixed problem with autoloot of new monsters on Mountain Island,
  • Fixed problem with kill count dungeon bosses at Chaos Missions,
  • Temporary removed NPC Mountain Explorer from Mountain Island.
23 Sep 2023 -
Dear Players, after today server save we have...

Dear Players, after today server save we have changed:

  • Required level for use strong manarune from 200 level to 150 level,
  • Increased spawn time of Dark Monsters to 5 seconds,
  • Add information about type of Dark Monster before spawn,
  • Nerfed damage and health in medium Dark Monsters by around 15%,
  • Changed 1 of 3 spells in Spectre from manadrain to lifedrain,
  • Fixed problem with market fee visible, just update your client!
LATEST NEWS
29.9.2023 -
After Start!
Author: GM Lucyfer

Dear Players

We have our first week passed since we started another season of Shadow Illusion. We are positively surprised by the activity of all of you. Last weekend, we hit more than 1,400 players online and we have very similar numbers of players online this week as well! We are glad that you enjoy all of our updates and we are doing all of that for all of you. Our priority is you. Our goal is to keep you happy, busy and with a smile on your face. Our team would like to say THANK YOU to everyone. It was a great week! In gratitude to all of you for your time spent with us, commitment, loyalty, ingenuity and everything you do for us, we have prepared some rewards. What rewards can you get? Brand New Xbox Series S, Nintendo Switch and real money! Everyone has a chance to win. For more information just check our page for contest. As always, we are open to any suggestions. Below you can find whats was changed in this week.

rekord1400

General Changes:

  • Changed required level for use strong manarune from 200 level to 150 level,
  • Nerfed damage and health in medium Dark Monsters by around 15%,
  • Nerfed loot of dark monsters from very-low grade monsters,
  • Changed 1 of 3 spells in Spectre from manadrain to lifedrain,
  • Increased healing from strong manarune, evil manarune and mystic manapotion by around 15%,
  • Increased damage from 'exevo gran mas vis' and 'exevo gran mas pox' by around 10%,
  • Increased damage scaling of 'exevo mas san' with character level, 
  • Decreased max character stats points for Knights in Protection Elements PVE from 40 to 30,
  • Added missing skills in characterlist at PHP,
  • Added information which gems stats have character on char market,
  • Added one more floor of depot at Dream Island,
  • Added additional depot at PACC area,
  • Turn on Daily Bosses.

Improved on Server:

  • Increased spawn time of Dark Monsters to 5 seconds,
  • Decreased cost of Common Stats Gem and Gem Pouch by 10PCS of boss herbs at Merlin,
  • Decreased cost of Improved Stats Gem by 4PCS of shadow soils at Captain Slayer,
  • Decreased damage of range attacks from medium/hard monsters group by 10% and increased this value into melee attacks,
  • Decreased cost of use character stats when applying points,
  • Decreased requirements of shadow soils to entry into Illusion Night Quest,
  • All of new stackable items like anchore, demonic essence has been coloured in loot channel,
  • Increased chance for get piece from mining and increased size of mine,
  • Increased chance for get rainbow trout and green perch from Mechanical Rod and Ruby Mechanical Rod,
  • Reduced requirements of rainbow trout and green perch in Willem The Beggar,
  • Reduced time of 1st dungeon from 3h to 2h. Reduced requirements of kill bosses at Chaos Keeper,
  • Added coloured loot for rope belt and horn,
  • Added missing protection PVP to might ring,
  • Added missing missions items into market like talons and horns,
  • Added information about type of Dark Monster before spawn,
  • Removed speed decrease on war maps,
  • Changed required level for entry into war maps,
  • Fixed problem with respawn stones at mining area,
  • Fixed problem with autoloot of new monsters on Mountain Island,
  • Fixed problem with kill count dungeon bosses at Chaos Missions,
  • Fixed problem with alana sio,
  • Fixed a problem with the visibility of received stats points for completing an achievement. Previously was required relog but now points are visible immediately,
  • Fixed problem with market fee visible.

Thank You!


14.9.2023 -
Balance Information
Author: GM Lucyfer

Dear Players

We would like to present you below a changes in the balance of each vocation before official launching on 21.09.2023 at 18:00 CEST / 13:00 GMT-3 . We also invite you to watch the new trailer on Youtube and to activity on Facebook at the last post, where you can get 15 premium points!

General Changes:

  • Separate the main stats Increase Damage & Protection All Elements into Increase Damage PVP/PVE & Protection All Elements PVP/PVE in both items and character stats - to balance the value of these stats, as well as PVE and PVP gameplay,
  • Reducing the maximum speed by 25% and reducing speed received every level by 25% - to make gameplay smoother,
  • Introducing level restrictions on the use of individual runes - in order to separate the different stages of gameplay:
  1. Manarune - 100 level,
  2. Ultimate Healing Rune - 150 level,
  3. Strong Manarune - 200 level,
  4. Evil Manarune, Evil Uh, Evil Manauh - 300 level + as additional requirement are completed quest,
  5. Mystic Mana Potion, Mystic Health Potion, Mystic Spirit Potion - 400 level + as additional requirement are completed missions to kill Dark Monsters and done the quest,
  • Improving most monsters for close-range and ranged attacks - in order to diversify the combat strategy so that the fight is not just about running away.

⚔️Sorcerer:

  • Balance and reduce regeneration from manarunes by around 10%,
  • Improving offensive spell formulas and reducing damage gain by around 15%.

⚔️Druid:

  • Balance and reduce regeneration from manarunes by around 10%,
  • Improving offensive spell formulas and reducing damage gain by around 10%.

⚔️Knight:

  • Balance and reduce regeneration from healing runes by around 10-15%,
  • Weakening of offensive spell damage formulas at mid-game,
  • Rework of offensive spell damage formulas for better scaling with skills/weapons,
  • Improvement of offensive spell damage formulas in terms of scaling with level - in order to better feel the damage increment with increasing levels,
  • Improving and reducing built-in protection.

⚔️Paladin:

  • Reduce regeneration from healing spells by around 15-20%,
  • Balance and reduce healing regeneration from healing runes by around 10-15% - to balance healing when use double-healing,
  • Increase regeneration of mana restoration from Evil Manauh and Mystic Spirit Potion,
  • Rework and weaken offensive spell damage formulas for scaling with skills/weapons - to balance vocations when have very high skills and weapons with high attack at mid-game,
  • Improving damage formulas of offensive spells in terms of scaling with level - in order to better feel the damage increment with increasing levels,
  • Improving and reducing built-in protection.

Thank You!